Age/Gender: 18, Male
Location: Palm Beach Gardens, FL
Job: Counterman
I don't know flash but I love playing it.
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All Flash Reviews
130 Reviews | 41 w/ Responses
Graphics: 7 It was pretty. The background was slightly crude but other than that it looked halfway decent.
Style: 8 I like the games with waves of enemies. The invisible people are where it killed me though. Up until that point I liked it though.
Sound: -- No speakers on right now. I am watching tv.
Violence: 3 Killing waves of enemies. There is nothing more really to say.
Interactivity: 9 The buttons worked great and the controls during gameplay worked nice and smooth. I have no problems with the interactions with the game once so ever. I had a lot of fun. The only thing is that I am sure once you get to six weapons it is real hard to switch back and forth without looking down. Maybe it would have been better to use the numberpad to change weapons.
Humor: -- Not the goal of this flash.
Overall: 8 I had a lot of fun with it until it started with the invisible enemies. Other than that though definitely one for me to replay one day when I am bored.
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I realize that it is an identifying aspect of the game but the shooting began to piss me off quick.
Graphics: 7 It's a game, I don't expect the best graphics. The menus looked good and the gameplay aspect of the graphics were mediocre. Not horrible but not exactly blu-ray.
Style: 8 It was a great style of game with a fatal flaw as far as I am concerned. I love the shooter type with great upgrades involved so I will give you big props there.
Sound: -- Listening to country music right now. It takes precedence over flash.
Violence: 1 Shooting down airplanes, 'nuff said.
Interactivity: 4 The shooting pissed me off so bad that if I decided to put a shooting category in my review it would get a negative 10. I can't stand the indirectness of the whole system. I am not saying this to be mean I am just saying it because right now I am voicing my opinion. Other than that though the upgrades that you had and all the buttons worked amazingly well so I will give you at least a four for this category as a whole.
Humor: -- Unless you laugh at me throwing my mouse across the room becuase it wasn't killing the helicopters for me.
Overall: 7 I am not going to tell you that you screwed up the game by slowing the shooting down like that. Some people don't mind it I just hate it when my computer doesn't do exactly what I want it to do. Other than that there was a great game behind the horrible shooting so I am not going to throw you to horrible of a score.
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Broken down into 6 categories for you.
Graphics: 6 It was mediocre graphically. It wasn't to pretty or refined by any means at all.
Style: 8 It was a fun, great game with good intentions. It was pulled off fairly well in my opinion too. The upgrades to me were great. Only having one turret mounting spot pissed me off in the beginning though becuase I would save up enough for a new turret and then I would have to take the old one down before I could put the new one up but in that 4 seconds that I had no turret the enemy would somehow make it right up to me and then I would start getting beat up and my new turret would have to work its but off to fight them back.
Sound: -- All my reviews say roughly the same thing. I am working without speakers right now. It sucks but Ihave to deal with it.
Violence: 2 Just becuase there was killing of dinosaurs and minimal blood in it I feel obligated to throw a two out there. Don't get to mad at me. I don't want dinosaur men showing up to my house tonight trying to kill me.'
Interactivity: 7 The game worked well. The only major problem that I had was announced earlier with the turret. (refer to the style section)
Humor: -- I don't think humor was your aim here and if it was that is kind of sad.
Overall: 7 It was a good game. There are very few things that I could tell you to improve it. The only thing I can come up with really is to make an option so you can build a turret over another turret and the original turret will automatically sell itself. Other than that you have a great game here.
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Just the breakdown... I am getting tired.
Graphics: 9 The game was pretty, refined, and detailed the whole way through. The only thing that kept you from a 10 is the fact that the amount of beauty in the game shows in the system requirements.
Style: 8 Great game, great aspect. I really like games that allow you to upgrade as you see fit. This game gave me so many ways to customize my game, I was amazed.
Sound: -- Still running without speakers. With the requirements that are needed to run this game though it better have been some damn good sound though.
Violence: 1 Killing aliens? I can't give it a 0 but I can give it a 1.
Interactivity: 7 Worked great until my system started lagging on me. I turned the quality way down and it continued the same way. At that point I began getting annoyed becuase I felt like the game and my system were controlling me instead of the other way around.
Humor: -- The only humor I saw was my jaw drop when I saw the system requirements.
Overall: 8 A great game with one fatal flaw. Still a great game though and I can't knock you to bad for the fact that you need a computer eligible to play crisis to get this game to run correctly.
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Just breaking it down as I am so angry becuase it kicked my ass so fast.
Graphics: 8 It looked pretty, from what I saw. Good detail and a lot of different things changing kept the look on it very dynamic but consistently detailed and refined.
Style: 7 The whole, choose turret thing was kind of silly. I didn't see the need for it at all. I tried it out and just couldn't get used to it so I abandoned it. One turret, I think, would have been quite enough for this game.
Sound: -- Working without speakers yet again. I need to start reviewing movies after my mom goes to bed and the tv turns off.
Violence: 1 Killing tiny blocks. What do you want, a 0? Just a one becuase I can't justify a 0.
Interactivity: 6 The missiles started not wanting to launch for me real quick. The game was running to slow for me, that could have been because of the set reload times, or it could have been my computer. I am not sure but I know that I didn't like it to much.
Humor: -- I am thinking that you were not aiming for humor unless you count me completely dying within two minutes of the game starting and me laughing at myself.
Overall: 7 Not a bad game but not one that I will play again just becuase it made me feel completely stupid. Granted that is not hard to do but I still don't like it when it happens.
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Just a fun, simple game.
Graphics: 6 Let's face it, it wasn't the prettiest flash known to man by any means. It's not horrible though and I have graded as such.
Style: 9 The game was fun. The upgrades were simple although sometimes aggravating purely because there were so many choices. I couldn't decide if I should max out one thing before moving on or raise everything pretty much equal. There were some tough decisions built into the game and I really like d that.
Sound: -- I'm running without speakers right now. Deal with it.
Violence: 2 Shooting down helicopters. No graphics violence just the total nature of the game makes it impossible for me to give a zero.
Interactivity: 8 All the buttons worked real well. The upgrade menu and the main menu looked and worked great, albeit sometimes hard to read. The in game controls worked smooth also. No lag at all, and that is a big plus for me.
Humor: -- I don't believe that you were shooting for humor when you made the game, just helicopters, and people.
Overall: 7 Like I said in the beginning. Fun, simple gameplay with a great decision making process behind the scenes that really began to knock me out quick.
All in all I found the game fun, and I am definitely going back to play as soon as I finish up with this review. Therefore I am going to cut it off right here so I can go back to having fun with Heli Invasion II.
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"Excessive violence is a little excessive"
I don't think this deserves to be called "excessive violence". I do think that it deserves every level of praise that it could possibly get.
Graphics: 8 Sure it was all stick figures but they were pretty stick figures. At a glance all the menus looked good also.
Style: 9 An outstandingly fun game all around. The random body movements began to piss me off real quick but they are a part of the game and I think that the system as a whole worked real good. I liked the style of gameplay where a lot of the time you didn't know what you were walking up to. You had to look through the scope then figure out what had to be done to complete the mission. The part with the satellite dish, i don't remember what mission it was, really made me realize how much thought that you had put behind this game.
Sound: -- No speakers at time of playing.
Violence: 4 I was killing stick figures. Lets be realistic. Excessive violence status is completely nuts. There was very little blood but the little blood that there was was coming out of a stick person. I wouldn't call it excessive by a long shot.
Interactivity: 9 Simple controls. The game worked well. The menus started to anger me though seeing as how some of the buttons were so small. I had trouble hitting a few of them the first time. Other than that though the gameplay interactivity worked perfectly as it should have.
Humor: -- Not meant to be humorous in the least, I don't think.
Overall: 9 Great game. Not much more can be said. I just loved it.
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I am just gonna break this one down.
Graphics: 7 They were like skull looking bad guys most of the time. It wasn't amazingly pretty and other than that the font used with the menus and such was horrible. All of the writing in the game was damn near impossible for me to read and understand. It looked like I had handwritten the whole game with my horribly illegible handwriting.
Style: 7 It was just like this game called helicopter that I used to play with one other aspect added. This style of gameplay has been used many many times and all you really did was add levels with different objects attacking you and a forest theme to the whole game. Not that that is a bad thing. I love this style of gameplay but I think that more has to be done to really innovate the system and make a great game.
Sound: 3 The music got annoying so quick that I had to turn my speakers off. I just couldn't stand that background music.
Violence: 1 I died at the end! I can't believe it.
Interactivity: 7 The speed messed me up. All the controls and buttons worked great. Your skill with flash is good but due to the speed with which I could go up and down I didn't realize how slow I would be going back and forth. Therefore when I needed to move back and forth to dodge an enemy or something like that it was damn near impossible to get used to moving that slow.
Humor: 2 Just the fact that dropping seeds from a plane is the worst way to plant seeds.
Overall: 7 I liked the game but I don't think the minor changes that you made that differed this from every other game were enough to warrant that I called this a great game. It wasn't bad just not innovative enough.
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Simple but challenging controls make this a heck of a game to play.
Graphics: 7 Pretty but somewhat unrefined. Not bad though by any stretch.
Style: 9 Like I said. I really liked how you decided on how to control it. One thing that I can recommend is possibly making the subject in the game rotate by the mouse wheel. I don't know how action script would deal with that though. It is a good game that I think gets hard real quick but then again I am not that good at any type of game really so I would not be good judge of difficulty.
Sound: -- Sadly, I am working without speakers right now.
Violence: 1 Block smashing! What a monstrosity.
Interactivity: 7 Once again we are back to that control scheme that I was really digging. It all meshed together nice and smooth to and was really easy to control.
Humor: -- Not meant to be humorous in the least bit.
Overall: 7 A great game that as far as I am concerned would be damn near impossible to improve on in the least bit. I love how you did it and how smooth it ran for me. There are very few games that work as well as this one. I just got frustrated becuase it got hard for me so early. Maybe adding difficulty levels would be a good idea.
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I got screwed over at the end.
Graphics: 8 It ran very pretty. the automatic graphics set up that you have it worked perfectly. It seemed like I stayed at the top of the quality spectrum though because it stayed at fifty Frames per Second the whole time.
Style: 8 Great game with a heck of a surprise. In the beginning I was attacking all the greens and then dealing with the blues. Then I decided in my mind that the blues were a bigger threat so they became the higher priority while greens were secondary. The yellows pissed me off so bad that I had the insatiable need to kill them first. I succeeded for quite a while killing yellow, then blue, then green. Then I let a green hit me. That was a giant mistake. I didn't realize that the greens were so deadly. So I learned a new life lesson today, watch out for the green guy in all situations.
Sound: -- I am rocking today without speakers due to my Mom watching TV. Sorry dude.
Violence: 1 I killed little blocks. :( It was deeply disappointing and painful for me to do such a thing.
Interactivity: 7 The controls worked great although like I said killing the yellow ones pissed me off real quick.
Humor: -- No humor involved. That is not a bad thing though. This game was obviously not meant to be humorous at all.
Overall: 8 It was a great game with a way to abrupt ending for me. I am now off to go play it some more.
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